Potato redemption

2024

This third-person game, inspired by students forgetting food in the fridge, follows a cursed character turned into a potato for wasting too many potatoes. Trapped in a cursed fridge, the player must escape or remain inside until they rot. The game features a cartoon style achieved with Unity's toon shader graph. Players navigate the fridge, avoiding obstacles and enemies, using a custom potato-themed controller made with Arduino and 3D printing. Future plans include adding dialogue and expanding the story.

project

Potato redemption

year

2024

timeframe

4 weeks

tools

Unity, Arduino

category

Game develop

roles

Game programmer

Paxton Wang,

a product designer with focus on

user centre design3d modelling

Paxton Wang 2026 | All rights reserved.

Paxton Wang,

a product designer with focus on

user centre design3d modelling

Paxton Wang 2026 | All rights reserved.

Paxton Wang,

a product designer with focus on

user centre design3d modelling

Paxton Wang 2026 | All rights reserved.